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Microsoft Xbox restructuring
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On October 25, Microsoft veteran Helen Chiang stepped down as Xbox's first-ever Chief Operating Officer, ending a 21-year tenure with the company. Xbox CEO Asha Sharma announced the departure internally, noting that Chiang's extensive duties will be temporarily split among other executives. Microsoft officially declined to comment on the exit, though anonymous sources speaking to Eurogamer alleged it involved policy violations.
The Chief Operating Officer role was created in July to consolidate financial oversight amid a massive restructuring involving 3,200 planned job cuts. Chiang's sudden exit leaves a leadership vacuum after she served just three months in the position.
How the story developed
The restructuring began on July 13, when Microsoft initiated the deepest reorganization in Xbox history by cutting 3,200 roles, representing roughly 20 percent of its global gaming workforce. CEO Asha Sharma stated the business was not healthy, citing profit margins three to ten times lower than rivals. To eliminate corporate bloat, management layers were drastically reduced from 14 down to a maximum of five.
As part of the initial July 13 changes, Microsoft divested four studios, with Double Fine and Compulsion Games spinning out as independent entities. The Bethesda Game Studios Union, represented by the CWA, strongly criticized the cuts, noting that many union members were affected. No publicly announced first-party games were canceled as a result of the restructuring.
On September 25 and September 26, Microsoft announced a new round of 268 layoffs affecting corporate, support, Halo Studios, first-party teams, and central management roles. The company fundamentally reorganized its first-party studios to consolidate development teams by genre expertise following its industry acquisitions.
During the September reorganization, development of the flagship Halo franchise, including the next mainline game, was transferred from Halo Studios to a new team within Activision. The remaining staff at Halo Studios transitioned into a franchise support and oversight capacity. Activision also assumed oversight of Sea of Thieves developer Rare and Age of Empires custodian World's Edge.
Additional studio shifts announced on September 25 and September 26 included moving role-playing game developer Obsidian Entertainment under the management of Bethesda Softworks. Playground Games and Turn 10 Studios were merged into a single entity focused on the Forza and Fable franchises. Meanwhile, Hellblade developer Ninja Theory faced proposed closure after two separate acquisition deals collapsed.
What to watch
- The proposed closure of Hellblade developer Ninja Theory.
- The temporary division of the Chief Operating Officer's duties among other executives following Helen Chiang's departure.
Key numbers
From: Why Microsoft Is Cutting 3,200 Xbox Jobs to Fix Weak Margins and Acquisition Bloat
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Timeline
October 2026
Helen Chiang Departs as Xbox Chief Operating Officer After Three Months in Role
September 2026
Microsoft Proposes Closure of Ninja Theory as Activision Takes Over Halo Development
Microsoft Transfers Halo Development to Activision in Major Xbox Studio Restructuring
July 2026
Why Microsoft Is Cutting 3,200 Xbox Jobs to Fix Weak Margins and Acquisition Bloat
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