Ubisoft Begins Phasing Out Mandatory Connect Launcher for Steam Games
Ubisoft is testing a new background integration that allows PC players to launch games directly through Steam without installing the publisher's proprietary desktop client.
By Jackson Reed
- PC Gaming Purists
- Advocates for a unified, frictionless digital library experience.
- Handheld Hardware Adopters
- Users of Linux-based portable PCs who prioritize OS-level compatibility.
- Publisher Strategists
- Industry analysts focused on ecosystem control and revenue retention.
Perspectives this story doesn't cover
- Valve / Steam Platform Engineers
- Competing Publishers (EA, Rockstar)
For more than a decade, the PC gaming experience has been defined by a specific, measurable friction: the ten-to-thirty seconds it takes for a secondary publisher application to boot up after clicking "Play" on Steam. Across millions of daily sessions, that mandatory handshake has consumed countless hours and generated intense community frustration. Now, Ubisoft is dismantling that barrier, testing a new integration that completely removes the need for its proprietary Ubisoft Connect desktop client when launching games purchased through Valve's storefront.[1][6]
The shift was not announced via a massive press release or a dedicated showcase. Instead, it surfaced on September 10, 2026, buried in a patch update visible exclusively to Steam users who own the 2024 metroidvania Prince of Persia: The Lost Crown, a title that recently surpassed two million players. A Reddit user named NostalgiaKeeper007 captured the developer note and posted it to the platform's primary Steam community, where it immediately triggered a wave of relief and speculation across the PC gaming ecosystem.[1][3]
The technical implementation represents a fundamental change in how Ubisoft handles external storefronts. The publisher is deploying what it calls the "Ubisoft Connect Services Steam tool." Rather than forcing the host machine to open a separate, OS-level window that consumes system memory and demands a secondary login, the new tool operates silently in the background.[2][4]
"Starting with Prince of Persia: The Lost Crown, we are testing a new Ubisoft Connect Services Steam tool that keeps Ubisoft game features such as cross-progression, cross-play, player safety, challenges and rewards, among others, without requiring the Ubisoft Connect PC launcher to be installed or launched," the official update reads. The data still routes to Ubisoft's servers, but the user experience remains entirely within the Steam ecosystem.[1][5]
This background integration closely mirrors the architecture used on modern consoles. When a player boots an Assassin's Creed title on a PlayStation 5 or Xbox Series X, the system authenticates the Ubisoft account via a seamless backend handshake. The publisher is now bringing that exact frictionless standard to the PC market, effectively treating Steam as a first-class platform rather than a hostile competitor.[6]
The historical context of this change traces back to the early 2010s, an era defined by the "launcher wars." As Steam solidified its monopoly over PC game distribution, major publishers like Electronic Arts, Rockstar Games, and Ubisoft built their own proprietary clients. The goal was twofold: avoid Valve's standard 30 percent revenue cut by driving direct purchases, and maintain absolute control over user data and live-service ecosystems.[1][5]
The goal was twofold: avoid Valve's standard 30 percent revenue cut by driving direct purchases, and maintain absolute control over user data and live-service ecosystems.
Ubisoft Connect, which evolved from the heavily criticized Uplay client launched five years prior to its rebranding, became a mandatory layer for every Ubisoft title sold on Steam. Even if a player purchased Far Cry 6 or Rainbow Six Siege through Valve's store, clicking the executable simply triggered a command to open Ubisoft Connect, which then launched the actual game.[2][6]
This dual-launcher approach has been a primary driver of negative Steam reviews for years. Secondary clients introduce multiple points of failure: they frequently desync, demand unexpected updates, forget login credentials, and consume unnecessary CPU cycles. When PC Gamer evaluated the landscape of desktop launchers in 2024, Ubisoft's software ranked near the absolute bottom of the industry, a sentiment echoed by the thousands of negative user reviews across their catalog.[1][6]
The friction multiplied exponentially with the 2022 release of the Steam Deck. Valve's Linux-based handheld relies on a compatibility layer called Proton to run Windows games. While Proton handles game engines brilliantly, it frequently breaks when forced to navigate secondary launcher updates. A minor patch to the Ubisoft Connect client could render an entire library of verified games unplayable on the handheld until the community engineered a workaround.[3]
Removing the desktop client requirement instantly elevates the stability of Ubisoft's catalog on portable hardware. By shifting the necessary telemetry and cross-play hooks into a background service tool, the publisher eliminates the fragile UI layer that Proton struggles to parse, future-proofing its games for the rapidly expanding handheld PC market.[1][3]
However, the new system does not completely sever the tether to the publisher's ecosystem. Players are still required to link a Ubisoft account to their Steam profile to access the games. The architecture is highly comparable to Blizzard Entertainment's approach with Diablo 4 on Steam, which mandates a Battle.net account connection but does not force the user to install the Battle.net desktop application.[1][6]
Ubisoft has explicitly framed this initial test as the foundation for a broader rollout. "This first version is an initial step toward a smoother and more streamlined launch experience on Steam," the company stated in the update. "Ubisoft Connect Services will progressively evolve and roll out to more Ubisoft games on Steam in the future."[4][5]
The industry ripple effect of this decision could be substantial. If Ubisoft successfully phases out its mandatory client without sacrificing its live-service metrics or cross-progression data, immense pressure will mount on Electronic Arts and Rockstar Games to dismantle their own secondary launchers. The PC gaming community has long advocated for a unified library experience, and one of the market's largest publishers has just conceded that the friction is no longer worth the cost.[4][5]
What to know
- Ubisoft is testing a new background tool that eliminates the need for the Ubisoft Connect desktop app on Steam.
- The integration preserves essential features like cross-play, cross-progression, and player safety systems.
- The pilot program is currently live exclusively for Prince of Persia: The Lost Crown.
- Players will still need to link a Ubisoft account to their Steam profile to access the games.
- The move is expected to significantly improve game stability on Linux-based handhelds like the Steam Deck.
Key terms
- Launcher
- A desktop application required to download, update, and boot video games, often serving as a proprietary digital storefront.
- Cross-progression
- A system that allows players to share their save data and in-game unlocks across multiple different platforms and consoles.
- Proton
- A compatibility layer developed by Valve that allows Windows-based video games to run seamlessly on Linux operating systems.
- Telemetry
- The automated collection and transmission of user data and gameplay metrics back to the publisher's servers.
Reader questions
Do I still need a Ubisoft account to play these games?
Yes. While the desktop launcher is being removed, players must still link a Ubisoft account to their Steam profile to access cross-progression, rewards, and online features.
Which games currently support this new launcher-free system?
The test is currently limited to the 2024 release Prince of Persia: The Lost Crown, though Ubisoft has confirmed plans to roll it out to more titles in the future.
Will this improve performance on the Steam Deck?
Yes. Secondary launchers frequently conflict with the Steam Deck's Proton compatibility layer. Removing the desktop app eliminates a major point of failure for Linux-based handhelds.
Are other publishers like EA and Rockstar doing this?
Not yet. Electronic Arts and Rockstar Games still require their proprietary desktop clients to run in the background when launching their titles through Steam.
Sources
[1]PC GamerPC Gaming PuristsUbisoft is 'testing' making its games far less annoying to launch on Steam
Read on PC Gamer →
[2]EurogamerHandheld Hardware AdoptersUbisoft testing making its games far less annoying to launch on Steam
Read on Eurogamer →
[3]TweakTownHandheld Hardware AdoptersUbisoft PC launcher soon won't be required for Steam games as publisher reveals official tools
Read on TweakTown →
[4]Insider GamingPublisher StrategistsUbisoft Games Will No Longer Need Ubisoft Connect to Launch on Steam
Read on Insider Gaming →
[5]GamesRadar+PC Gaming PuristsUbisoft is opting to trade in its required launcher on PC for more seamless, built-in connectivity
Read on GamesRadar+ →
[6]TheGamerPC Gaming PuristsIt's Official: Ubisoft Is Phasing Out Its Launcher On Steam
Read on TheGamer →
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